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Narrative Geographies / Percorrere la ‘Città di vetro’ di Paul Auster: Lo Spazio Urbano Postmoderno tra Romanzo e Graphic Novel
Percorrere la ‘Città di vetro’ di Paul Auster: Lo Spazio Urbano Postmoderno tra Romanzo e Graphic Novel

Percorrere la ‘Città di vetro’ di Paul Auster: Lo Spazio Urbano Postmoderno tra Romanzo e Graphic Novel

The essay developes an analysis of the City of glass (1987) by Paul Auster in comparison with its comic transposition created by Paul Karasik and David Mazzucchelli (1994). The study aims at recognizing, through the thick weave of linguistic and metanarrative refractions of the novel, the rules of a “literary game” that is not self-referential. It instead corresponds to a structurally element of postmodern reality, but also to an exegetical tool capable of giving back a readable image to the complex urban architecture. By following, through the theory of the “walking rhetoric” proposed by de Certeau, the wanderings of the main character Quinn on the streets of Manhattan, and observing the visual rehash in the graphic novel, the essay recognizes a “spatial story” (de Certeau), a tactic action of “writing” the postmodern city, interpreted as an infinite set of possible narratives, and readings.The opportunity to compare the novel with its transcodification within the structu rally chronotopical language of comics, in which the time of the written world becomes complementary to the spatiality of the images, suggests a “geocritical” approach to this work: the narrative styles of the spatial re presentations, and also their graphic exploration, are interpreted to return, in a moving map, a visible image of New York city.

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città, città di vetro, geocriticism, graphic novel, Paul Auster